<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Emulator on Steckschwein</title><link>https://www.steckschwein.de/categories/emulator/</link><description>Recent content in Emulator on Steckschwein</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 09 Dec 2019 00:00:00 +0000</lastBuildDate><atom:link href="https://www.steckschwein.de/categories/emulator/index.xml" rel="self" type="application/rss+xml"/><item><title>Steckschwein emulator</title><link>https://www.steckschwein.de/post/steckschwein-emulator/</link><pubDate>Mon, 09 Dec 2019 00:00:00 +0000</pubDate><guid>https://www.steckschwein.de/post/steckschwein-emulator/</guid><description>&lt;p&gt;Back from the VCFB (Vintage Computer Festival Berlin) 2019 where we had good talks, met interesting people and got new ideas. Especially from &lt;a href="https://www.pagetable.com/"&gt;Michael Steil&lt;/a&gt; who just asked the simple question &lt;strong&gt;&amp;ldquo;How you can develop software for the Steckschwein without an emulator?&amp;rdquo;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;With the answer in my mind I felt a little annoyed and also &amp;ldquo;triggered&amp;rdquo; at the same time&amp;hellip; However, Michael Steil was nice enough to strip down his Commander X16-Emulator into a barebone 65c02 computer emulator, so all we had to do was to implement our memory map (easy) and borrow a V9958 video chip implementation from blueMSX and implement it into the emulator (hard).&lt;/p&gt;</description></item></channel></rss>